decthings

AvgPool3D

This node reduces the input data by sliding a three-dimensional window over it and calculating the average value for each window position.

Kernel size: The size of the window.
Stride: The number of places to move the window forward after each computation.
Padding: Number of zeros to add to each side of the input, before performing the operation.
Ceil-mode: If true, sliding windows will be allowed to go off bounds.
Include pad in average: If true, the zero padding will be included in the averaging computation.

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